ZLE
A downloadable tool for Windows and Linux
About:
A 2D level editor that is designed to merge my previous level editors for sprite editing and tilemap editing into a single editor.
v.1.1+ can also be used as a shader tester tool
v.1.2 added particle systems
v.1.4.1 added Squared²
v.1.5.0 added fonts, texts, vertex objects, scripting and more!
It uses the ImGui library for the user interface and SFML for other things.
It is quite cool what you can do with an app that is a single megabyte in size ;)
The ZLE guide can be found here.
Older versions of ZLE can be found here.
How to use:
- move the main view with a right click + drag or W/A/S/D/Arrow keys
- when editing a sprite/tilemap, press E for a quick move, R for quick rotation or T for quick scale, and Q to cancel
- Press C to recenter your view to (0, 0) (pre 1.5.1)
- Press . to recenter your view to (0, 0) (post 1.5.1)
The project is written in C++, and I have provided a header file in the "other" folder that can be used to import the .zle files into your SFML project, otherwise, you'll have to write your own importer for other languages or libraries.
You can read info on how backward compatibility works in ZLE here.
System requirements:
Minimum | Recommended | |
OS: | Windows Vista 32 bit Linux 64 bit | Windows 10 Linux 64 bit |
Processor: | 1.6 GHz single-core | 2.0+ GHz dual-core |
Graphics: | Integrated graphics | Dedicated graphics |
Memory: | 512 MB RAM | 1 GB RAM |
OpenGL: | OpenGL 1.1 | OpenGL 4.2+ |
Storage: | 5 MB available space | 5 MB available space |
Updated | 2 days ago |
Status | Released |
Category | Tool |
Platforms | Windows, Linux |
Author | Zombieschannel |
Made with | SFML, Paint.net |
Tags | 2D, Level Editor |
Average session | Days or more |
Languages | English |
Inputs | Keyboard, Mouse |
Development log
- ZLE v.1.5.22 days ago
- ZLE v.1.5.113 days ago
- ZLE v.1.5.032 days ago
- ZLE v.1.4.5Jan 07, 2024
- ZLE v.1.4.4Jan 01, 2024
- ZLE v.1.4.3Dec 23, 2023
- Backwards compatibilityDec 21, 2023
- ZLE v.1.4.2Dec 18, 2023
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