ZLE v.1.6.2
ZLE » Devlog
ZLE still isn't a game engine update - 1.6.2
- GLSL & Lua Code editing within ZLE [Beta]
- Lua scripts are now tied to a level, no longer global
- Redesigned vertex object editing - editing with mouse
- Main 4 windows can now be closed - saved to specific layout
- Added snap to grid when moving objects with shift, rotation and scale in steps
- Objects are now highlighted when hovered (Main view & Scene assets)
- Updated ZLE code and headers to be closer to what SFML 3 expects as this is the last SFML 2 version of ZLE
- Header files now end with .hpp instead of .h
- Added default missing texture/missing font when ZLE is unable to load assets
- Added option to select shader from the object which uses it
- Edit mode can be entered with tab
- Windows can no longer be collapsed
- Show file in explorer option moved to right click in the files window
- Minimum window sizes are now 150x75 instead of 128x32
- Fixed a bug with vertex deletion
- Added popup when user checks for updates and no new updates are found
- Window titles slightly darker in main theme
- Fixed Lua zle_vxo_gbnd function
- Removed selected outline when editing objects
- Removed bugged save layout setting - ZLE always saves active layout
Files
ZLE v.1.6.2 x64 1.6 MB
19 days ago
ZLE v.1.6.2 x86 1.4 MB
19 days ago
ZLE_v.1.6.2_Linux 1.5 MB
19 days ago
ZLE_v.1.6.2_MacOS 2.3 MB
19 days ago
Get ZLE
ZLE
[2022 - 2025] A simple 2D level editor.
Status | Released |
Category | Tool |
Author | Zombieschannel |
Tags | 2D, Level Editor |
Languages | English |
More posts
- ZLE v.1.6.1Dec 19, 2024
- ZLE v.1.6.0Oct 27, 2024
- ZLE v.1.5.3Apr 27, 2024
- ZLE on a floppy diskApr 22, 2024
- ZLE v.1.5.2Apr 16, 2024
- ZLE v.1.5.1Apr 05, 2024
- ZLE v.1.5.0Mar 17, 2024
- ZLE v.1.4.5Jan 07, 2024
- ZLE v.1.4.4Jan 01, 2024
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