ZLE v.1.5.3


More quality of life improvements - 1.5.3

  • Updated the default ZLE level to show more functionality
  • Added auto updating textures option - ZLE periodically checks if textures have been modified and updates them
  • Since some corrupt ZLE projects mostly load, user can keep using this project at the cost of stability
  • Added expand all and collapse all buttons to the scene assets window
  • Added delete and duplicate buttons to properties
  • Fixed Linux missing Lua static library
  • Fixed issues with .zle files between Windows and Linux due to 32 and 64 bit
  • Fixed object duplication sometimes not working due to \0
  • Fixed missing fonts when duplicating texts
  • Fixed ZLE restart when saving canceled
  • Disabled Ctrl + S and Ctrl + N when typing
  • Fixed an issue with transform icons being visible after deleting an object
  • [Fix for 1.6.x] Shader uniform order is different across platforms due to OpenGL not detecting uniforms the same way

Files

ZLE v.1.5.3 1 MB
17 days ago
ZLE_v.1.5.3_Linux 1 MB
17 days ago

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