ZLE v.1.7.0
ZLE » Devlog
The SFML 3 update - 1.7.0
- Switched to SFML 3.0.1
- Multiple objects can now be selected with Ctrl or with a box select (left mouse button)
- Added remappable shortcuts
- Added ARM64 support for Windows
- Removed quad particle systems due to SFML 3, quad particle systems replaced with Quads-triangles option, vertex objects don't have a replacement
- Added smooth animation when zooming
- Added shader animation for disappearing grid
- Changed cursor when panning view
- Redesigned properties window backend - should allow for editing multiple objects in the future, should be more stable long term
- Sprites, tilemaps and texts can be created without their assets, defaults missing asset files
- Sprite and tilemap textures can be removed - replaced with missing texture asset
- Borderless window is now the fullscreen mode
- Added "reveal folder" to Linux
- Upon exiting main view while panning, the mouse position will change sides (unavailable on Wayland)
Windows can now be focused with right mouse click
- Added shortcut for opening about - F1
New object shortcut swapped from Ctrl + A to Shift + A
Open settings shortcut swapped from F1 to F10
RenderStateObject renamed to Asset, assets now defined by path
Constructors of sprite, tilemap and text require their textures/fonts in the constructor
Auto update shaders/textures/uniforms now on by default
Show file renamed to "reveal folder"
Fixed repeating resolutions bug
Fixed crash upon deleting main camera with shortcuts
Fixed crash upon force moving objects without a transformable
Files
ZLE v.1.7.0 ARM64 1.6 MB
2 days ago
ZLE v.1.7.0 x64 1.7 MB
2 days ago
ZLE v.1.7.0 x86 1.5 MB
2 days ago
ZLE_v.1.7.0_Linux_x64 1.9 MB
2 days ago
ZLE_v.1.7.0_MacOS 2 MB
2 days ago
Get ZLE
ZLE
[2022 - 2025] A simple 2D level editor.
Status | Released |
Category | Tool |
Author | Zombieschannel |
Tags | 2D, Level Editor |
Languages | English |
More posts
- ZLE v.1.6.269 days ago
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- ZLE v.1.5.2Apr 16, 2024
- ZLE v.1.5.1Apr 05, 2024
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- ZLE v.1.4.5Jan 07, 2024
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