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Devlog
ZLE v.1.6.0
October 27, 2024
by
Zombieschannel
Gigantic update - 1.6.0 Mostly added multi language UI support - for now only English and German are supported - German translator: Vito Added MacOS support - finally targeting all 3 major platforms M...
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ZLE v.1.5.3
April 27, 2024
by
Zombieschannel
More quality of life improvements - 1.5.3 Updated the default ZLE level to show more functionality Added auto updating textures option - ZLE periodically checks if textures have been modified and upda...
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ZLE on a floppy disk
April 22, 2024
by
Zombieschannel
What? How? It's 2024?! So it turns out that if you try hard enough, you can buy a floppy drive in a physical store in 2024! That is already something but it gets even cooler when you realize you can f...
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ZLE v.1.5.2
April 16, 2024
by
Zombieschannel
Quality of life improvements - 1.5.2 ZLE window can be freely resized Multiple frames can now be rendered back to back from ZLE with the render button Added max framerate option - set your framerate a...
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ZLE v.1.5.1
April 05, 2024
by
Zombieschannel
One small update - 1.5.1 Added icons for visual transforms Added loop button to Squared video - on by default Changed center view key from C to period Fixed main view being slightly stretched vertical...
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ZLE v.1.5.0
March 17, 2024
by
Zombieschannel
One serious update - 1.5.0 Added scripts to ZLE using Lua - creating or modifying hundreds of objects was never easier Added loading texts and fonts to ZLE Added vertex arrays to ZLE for low level con...
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ZLE v.1.4.5
January 07, 2024
by
Zombieschannel
Just a small update, this is the last 1.4.x update. The command line tools update - 1.4.5 Added command line tools - Squared Generator, Re-renderer, Video merger ZLE works in this mode when running wi...
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ZLE v.1.4.4
January 01, 2024
by
Zombieschannel
The drag and drop update - 1.4.4 Added drag and drop functionality for Windows - copying files to the working directory New file format: .led "Level editor data" - for level data that is only importan...
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ZLE v.1.4.3
December 23, 2023
by
Zombieschannel
The Squared update [Part 3] - 1.4.3 Added preview mode to Squared - to see how the image looks in realtime Added "Save and stop" button - to stop generation and save as is SQU & SQV format version 2:...
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Backwards compatibility
December 21, 2023
by
Zombieschannel
Note about backward compatibility: Every new version of the level editor adds features. This can make a new version non-backward compatible with an older version of the level editor. If the second num...
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ZLE v.1.4.2
December 18, 2023
by
Zombieschannel
The Squared² update [Part 2] - 1.4.2 What changed? Squared can now export generated images in a .squ file format which just contains the object data Squared split into 3 tabs: Generate, Image, Video...
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ZLE v.1.4.1
December 09, 2023
by
Zombieschannel
The Squared² update [Part 1] - 1.4.1 What changed? Merged Squared² system with the editor - this system is now available to everyone! Squared² can be used to either convert an image or multiple fra...
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ZLE v.1.4.0
September 29, 2023
by
Zombieschannel
The Particle system update - 1.4.0 What changed? Particle systems have additional 2 tabs: events & random Particle system events can be used in the level editor - which allows for chaining particle sy...
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ZLE v.1.3.1
July 04, 2023
by
Zombieschannel
Patch 1.3.1 What changed? Added a new custom default theme "Turquoise Leaf" Added F11 for quick switching between fullscreen and windowed modes Changing resolutions finally scale windows Added auto ch...
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ZLE v.1.3
June 25, 2023
by
Zombieschannel
Minor update 1.3. No new special features, just bug fixes, and quality-of-life changes. Though if the update really needs the name than it would be called: OpenGL ES + shortcuts update! What changed?...
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ZLE v.1.2
December 21, 2022
by
Zombieschannel
Another update! This is the last planned major update. I would still say that 1.1 was a bigger update. What changed? Not many things, just some bug fixing and particles :D Particle systems can be crea...
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ZLE v.1.1
September 27, 2022
by
Zombieschannel
The first update to this level editor! What changed? Well, many things stayed the same but with some bug fixes and new shader editing features. Many small details are added and I will probably forget...
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