ZLE v.1.3
ZLE » Devlog
Minor update 1.3. No new special features, just bug fixes, and quality-of-life changes. Though if the update really needs the name than it would be called:
OpenGL ES + shortcuts update!
What changed?
- Particle system type can now also be changed to Line strip, Triangle strip, or Triangle fan (in case anyone needs it, to me it is kinda useless)
- Added a special particle type Quads (triangles) - for OpenGL ES support since Quads are not supported on OpenGL ES
- ZLE can now work on any framerate - added a vertical sync option (switch between 60Hz or native framerate)
- Editing tilemaps is easier than before - added Clear, Replace, Undo, and Redo buttons as well as key binds (1 - 9) for selecting tiles with indexes 1 - 9
- Undo and redo captures up to 100 previous changes
- Added "import tilemap" as well as drag and drop from files to "import tilemap" for quicker importing
- The camera temporarily changes position when toggling edit mode on tilemaps
- Added shortcut keys F G and H for toggling grid, shaders, and particles
- All of the OK buttons can be pressed with enter
- Fixed a bug with transform icons not disappearing when they should
- Fields like max particles, item name or particle spawn rate now only apply values when enter key is pressed (instead of each time value was changed)
- Added an apply button to shaders since you might not want uniforms to update instantly
- Added bg image to setup
- Level.h - the ZLE header file is now also compatible with OpenGL ES and should work on Android devices without any issue
- Fixed some loading bugs in Level.h
- Removed the light theme
Get ZLE
ZLE
[2022 - 2024] A simple 2D level editor.
Status | Released |
Category | Tool |
Author | Zombieschannel |
Tags | 2D, Level Editor |
Languages | English |
More posts
- ZLE v.1.6.047 days ago
- ZLE v.1.5.3Apr 27, 2024
- ZLE on a floppy diskApr 22, 2024
- ZLE v.1.5.2Apr 16, 2024
- ZLE v.1.5.1Apr 05, 2024
- ZLE v.1.5.0Mar 17, 2024
- ZLE v.1.4.5Jan 07, 2024
- ZLE v.1.4.4Jan 01, 2024
- ZLE v.1.4.3Dec 23, 2023
- Backwards compatibilityDec 21, 2023
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