ZLE v.1.4.1


The Squared² update [Part 1] - 1.4.1

What changed?

  • Merged Squared² system with the editor - this system is now available to everyone! Squared² can be used to either convert an image or multiple frames into any white-transparent texture you'd like. The default texture is a square but it can be changed to a circle, or anything else.
  • From my testing, it works best (fastest) with Nvidia GPUs with parallel processing features enabled
  • Added Linux 64-bit support
  • All of the main assets have been merged into the main executable on Windows (literally missing files crashing the program isn't a thing anymore)
  • Context-aware shortcuts (disabling shortcuts in cases where you rename things or similar)
  • Fixed a bug that completely crashes any shader functionality
  • Added the changelog button
  • Added checking if the level changed in any way - to remove the "Do you want to save the project?" prompt even if nothing changed between now and the last save
  • Levels are using maps instead of unordered maps for consistency reasons
  • 256 max character string limit is removed
  • Switched to SFML 2.6.1

Files

ZLE v.1.4.1 948 kB
Dec 09, 2023
ZLE v.1.4.1 Linux 1 MB
Dec 09, 2023

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