ZLE v.1.4.3
ZLE » Devlog
The Squared update [Part 3] - 1.4.3
- Added preview mode to Squared - to see how the image looks in realtime
- Added "Save and stop" button - to stop generation and save as is
- SQU & SQV format version 2: optimization enabled for images with objects which have constant rotation or constant size
- Added classes for Squared to Level.h: Frame, FrameAnimation, FrameAnimator - for opening .squ and .sqv
- Added 2 new examples for the new classes mentioned above
- Added a frame rate limit to all examples
- Added an option to draw grid before the scene - the new default
- Added the backup option - the idea is too have many copies of a level since level editor files are quite small, something similar to Git - you can travel back in backups whenever you'd like
- Changed select outline thickness from 1px to 3px
- Added the option to disable checking for updates at startup
- Fixed a checking for updates version bug
- Fixed some variables not resetting after switching levels
- Fixed a control + drag bug with items that aren't textures
Files
ZLE v.1.4.3 995 kB
Dec 23, 2023
ZLE_v.1.4.3_Linux 1.2 MB
Dec 23, 2023
Get ZLE
ZLE
[2022 - 2024] A simple 2D level editor.
Status | Released |
Category | Tool |
Author | Zombieschannel |
Tags | 2D, Level Editor |
Languages | English |
More posts
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- ZLE v.1.5.1Apr 05, 2024
- ZLE v.1.5.0Mar 17, 2024
- ZLE v.1.4.5Jan 07, 2024
- ZLE v.1.4.4Jan 01, 2024
- Backwards compatibilityDec 21, 2023
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