ZLE v.1.4.3


The Squared update [Part 3] - 1.4.3

  • Added preview mode to Squared - to see how the image looks in realtime
  • Added "Save and stop" button - to stop generation and save as is
  • SQU & SQV format version 2: optimization enabled for images with objects which have constant rotation or constant size
  • Added classes for Squared to Level.h: Frame, FrameAnimation, FrameAnimator - for opening .squ and .sqv
  • Added 2 new examples for the new classes mentioned above
  • Added a frame rate limit to all examples
  • Added an option to draw grid before the scene - the new default
  • Added the backup option - the idea is too have many copies of a level since level editor files are quite small, something similar to Git - you can travel back in backups whenever you'd like
  • Changed select outline thickness from 1px to 3px
  • Added the option to disable checking for updates at startup
  • Fixed a checking for updates version bug
  • Fixed some variables not resetting after switching levels
  • Fixed a control + drag bug with items that aren't textures

Files

ZLE v.1.4.3 995 kB
Dec 23, 2023
ZLE_v.1.4.3_Linux 1 MB
Dec 23, 2023

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